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Enderal all the dead souls
Enderal all the dead souls













  • Summonable Cuthbert won't leave a pile of goo after his despawn anymore.
  • Summonable soil elementals now will be easier to summon in cramped locations.
  • Health/mana/stamina bars in the top left corner of the screen won't apear anymore for creatures summoned by NPCs.
  • Fixed an issue that caused Apparitions to bleed.
  • This fixes undead-specific stuff, such as silver weapons or the new "Detect Dead" spell, not working on them.
  • Several "ghostly" NPCs got properly flagged as undead.
  • Fixed Jespar, while idling in Ark, going to Riverville every night and then back to Ark in the morning.
  • Mythical spell books no longer get “used” when the player already knows the spell.
  • Also fixed that the spell now properly adds the percentage as bonus instead of the amount of the spell magnitude.
  • Fixed "Accelerate" Spell so that its effect doesn’t stack when cast multiple times.
  • The Enchantment of Family Hoofbeat’s Amulet grants the player now the proper smithing enchantment instead of the light magic enchantment when disenchanting the item.
  • Fixed an issue that caused the re-transform from a werewolf into a human to not work properly when being a Half Qyranian.
  • The spell book could be bought from many spell merchants or found in one location. It makes undead and corpses more visible.
  • It's now possible to quit smoking when using a controller.
  • Fixed Crash when entering the Tarpit in the Undercity.
  • Also fixed that the messenger might have spawned dead.
  • Fixed that the messenger might have not engaged in dialogue with the player.
  • Also, they won't gain the essential status back on leaving combat with the player.
  • All bounty targets will now lose their essential status on entering combat not only with the player, but also with a summon or ally of the player.
  • "Wanted in Riverville" / "Wanted in Ark" / "Wanted in Duneville".
  • Fixed an issue that the exit door of Adila’s Cave was blocked after the quest was finished.
  • Fixed Jespar reappearing in Ark between "Every Day Like the Last, Part I" and "Part of Something Momentous, Part III" if the player visits Riverville during that time.
  • Fixed an issue that the Ceremony scene did not play properly if the player was involved in certain other scenes from other quests.
  • "Part of Something Momentous, Part III":.














  • Enderal all the dead souls